Thursday, November 2, 6-9 pm
PAVED Arts Production Centre
An introduction to 3D scanning for use in 2D workspaces. In this workshop, we will walk through the basics of creating a 3D model from an existing object. We will talk about how photogrammetry works, how to optimize results and how to mess with programs to achieve unexpected outcomes. Participants will work independently or in groups scanning their objects and then bringing them into Photoshop to create compositions.
This workshop is interested in an exploratory approach and is not suitable for those wishing to achieve high degrees of accuracy. Alyssa Bornn is interested in the unique tactility of these photo objects and their proneness to glitching out. This mode of working is a great introduction to 3D objects for those who might not have access to or familiarity with 3D programs as well as for photo artists or graphic designers or anyone with a fondness for old video game graphics.
Tools and materials needed
Participants are asked to bring objects of interest (trinkets, snacks, toys, etc.) to make models of as well as a few digital backdrop images to incorporate into their compositions. USB stick to take home work. Optional: A phone or iPad with Qlone installed.
Basic skills
A working knowledge of Photoshop basics, specifically selection tools and layers, will be helpful for this workshop.
To register for this workshop, email program@pavedarts.ca.